AI Insights · Timothy · April 2024
Top 5 Free to Play Games in Switzerland - Q1 2024
Discover the performance trends of the top 5 free-to-play games in Switzerland for Q1 2024, including their weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 free-to-play games in Switzerland showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the gaming landscape in this region.
Royal Match from Dream Games saw a consistent decline in weekly downloads, starting from 9.6K in early January to 6.3K by the end of March. Weekly revenue peaked at $654.8K in early February but later dropped to $422.5K by the end of the quarter. Interestingly, weekly active users showed resilience, increasing from 79.5K in early January to 82.9K by the end of March.
Supercell's Brawl Stars experienced significant growth in both revenue and downloads. Weekly revenue surged from $207.9K in early January to an impressive $812.3K by the end of March. Similarly, weekly downloads grew from 5.4K to 17.8K in the same period. Weekly active users also saw a notable rise, reaching 302.1K by the end of March from 155.1K in early January.
King's Candy Crush Saga exhibited stable performance with minor fluctuations. Weekly revenue ranged from $314.2K at the beginning of January to $283.9K by the end of March. Downloads remained relatively low but steady, starting at 2.6K and ending at 2.7K. Active users hovered around 34K, showing minimal change throughout the quarter.
Gardenscapes by Playrix had a mixed quarter. Weekly revenue fluctuated, peaking at $283.6K in late January and then dropping to $191K by the end of March. Downloads saw a downward trend, decreasing from 2.9K in early January to 1.2K by quarter's end. Active users also declined, from 34.4K at the start to 27.2K in late March.
Whiteout Survival from Century Games Pte. Ltd. showed steady performance in weekly revenue, starting at $146.1K and peaking at $247.1K by late February, before ending at $232.8K in late March. Downloads were modest but steady, fluctuating around the 3K mark. Active users remained relatively stable, ending the quarter at 15.8K.
For more detailed insights and comprehensive data, visit Sensor Tower.